Name:The name of this behavior
Gripper Mode:Select the gripper mode
Action Latency:Delay time after receiving the signal (not available in this version)
Base Link:Select the parent node of the gripper
Reference Clip:Select the main clip under the parent node of this behavior (you need to select Base Link first to display available clips)
Following Clip:Select the secondary clip under the parent node of this behavior (you need to select Reference Clip first to display available clips)
(Following Clip will only display clips of the same type as Reference Clip)
Motion:Adjust the controlled gripper position
Velocity:Maximum speed percentage
Max Velocity:Maximum speed
Max Force:Maximum force of the gripper
Type:Select the mode to control this device
Connector:Select the connector to pick up objects (using the connector still requires setting the gripper)
Connector Range:Determine the suction range of the gripper
Digital Input:The receiver device used by this behavior (release/grasp objects)
Channel:The channel corresponding to the receiver device
Activate Level:Whether the receiver device is triggered on a rising or falling edge
Activate State:Set whether the gripper is triggered to release/grasp
The default control method is as follows:
Digital Input:True:Release objects (Reference/Following Clip moves towards the Min Position of the Slider)
Digital Input:False:Grasp objects (Reference/Following Clip moves towards the Max Position of the Slider)
Digital Input-1:The first receiver device used by this behavior
Channel-1:The channel corresponding to receiver device-1
Activate Level:Whether receiver device-1 is triggered on a rising or falling edge
Digital Input-2:The second receiver device used by this behavior
Channel-2:The channel corresponding to receiver device-2
Activate Level:Whether receiver device-2 is triggered on a rising or falling edge
Activate State:Set whether the gripper is triggered to release/grasp
The default control method is as follows:
| Digital Input-1 | Digital Input-2 | Action |
|---|---|---|
| 1 | 1 | Maintain current state |
| 1 | 0 | Release objects |
| 0 | 1 | Grasp objects |
| 0 | 0 | Maintain current state |