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Collision Detection

Collision Detection Tool

Collision detection is mainly used to identify and display whether two or more virtual objects come into contact or interfere with each other in a 3D simulation environment. Objects detected to collide will be displayed in red.

Collision Detection

Mode

Edit In edit mode, users can set the components that need collision detection.
View In view mode, users can check whether interference is detected under the current settings.
 

General

Users can choose when to enable interference detection here.

Active in Simulation

When this option is selected, collision detection will be performed during simulation, allowing users to observe the overall operation and adjust the simulation in time to avoid interference.

Stop Simulation on Collision

When this option is selected, the simulation will stop when a collision occurs.

Active in Program 

When this option is selected, collision detection will be performed during programming, allowing users to observe and adjust programming in time to avoid interference.

Active in Layout

When this option is selected, collision detection will be performed during layout, allowing users to observe and adjust the layout in time to avoid interference.

 

Collision Detection

Users can check the components that need collision detection in the left field and select more detailed settings for this component in the right field.

 

Properties

Users can make more detailed settings in the right property field, including self-interference detection, detection links, excluded devices, etc. Users can adjust according to their needs.

Self-Collision

Users can choose whether this component needs self-interference detection.

Detection Settings

Users can choose whether the internal links and devices of the components that need collision detection should be detected.

Exclusion List

Users can choose components or links to exclude from detection here.